diff --git a/pomice/enums.py b/pomice/enums.py index ebf9da7..e784fb5 100644 --- a/pomice/enums.py +++ b/pomice/enums.py @@ -32,9 +32,6 @@ class NodeAlgorithm(Enum): NodeAlgorithm.by_ping returns a node based on it's latency, preferring a node with the lowest response time - NodeAlgorithm.by_region returns a node based on its voice region, - which the region is specified by the user in the method as an arg. - This method will only work if you set a voice region when you create a node. NodeAlgorithm.by_players return a nodes based on how many players it has. This algorithm prefers nodes with the least amount of players. @@ -42,7 +39,6 @@ class NodeAlgorithm(Enum): # We don't have to define anything special for these, since these just serve as flags by_ping = "BY_PING" - by_region = "BY_REGION" by_players = "BY_PLAYERS" def __str__(self) -> str: diff --git a/pomice/pool.py b/pomice/pool.py index c4ca612..949276e 100644 --- a/pomice/pool.py +++ b/pomice/pool.py @@ -466,9 +466,6 @@ class NodePool: Use NodeAlgorithm.by_ping if you want to get the best node based on the node's latency. - Use NodeAlgorithm.by_region if you want to get the best node - based on the node's voice region. This method will only work - if you set a voice region when you create a node. Use NodeAlgorithm.by_players if you want to get the best node based on how players it has. This method will return a node with